The fighting does feel a bit clunky currently, and the AI pretty basic, but I'm sure those things are on the agenda to fix up. It's pretty thin at this point, but the art, music, and general presentation are on point, and I'm excited to see where this goes next.
Thanks for playing! Yes, this is a far cry from where I'd like it to be... but I'm still happy I started it for the jam, because I'd probably never get to it otherwise.
This is easily my most self-indulgent game to date. I made it not because I think it's a particularly good idea, not because it perfectly fit the jam themes, not because anyone ASKED for it....
...I made it because I wanted it to exist, and to play it myself. We'll see if it eventually lives up to my personal expectations or not. My ever-growing pile of "in progress" games is starting to make me sweat! I should seriously consider taking a jam-break to finish this stuff up.
I always love seeing more magical girl games from you! Love that there's always a continuing storyline and it's great to see you try out different types of game mechanics!
Thanks so much! I'm glad you are enjoying my continuing series and it's many gameplay shifts. I bit off a little more than I could chew this time... I don't recommend making a fighting game for a game jam, unless you have a lot more time than I did! XD
Hoping to expand this in the near future, we'll see if I can find the time!
I'm curious, what engine did you build this in? Or are you coding it from scratch? I've never thought about making a fighting game, so I wouldn't even know where to start! <3
I make my games in Construct 3! I built this fighting game setup myself in C3, though it's pretty rough around the edges currently. Each character is more or less just a "skin" for now, until I get the time to really flesh it out and add things like unique character moves.
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The long-hinted Basin Lake fighting game is here!
The fighting does feel a bit clunky currently, and the AI pretty basic, but I'm sure those things are on the agenda to fix up. It's pretty thin at this point, but the art, music, and general presentation are on point, and I'm excited to see where this goes next.
Thanks for playing! Yes, this is a far cry from where I'd like it to be... but I'm still happy I started it for the jam, because I'd probably never get to it otherwise.
This is easily my most self-indulgent game to date. I made it not because I think it's a particularly good idea, not because it perfectly fit the jam themes, not because anyone ASKED for it....
...I made it because I wanted it to exist, and to play it myself. We'll see if it eventually lives up to my personal expectations or not. My ever-growing pile of "in progress" games is starting to make me sweat! I should seriously consider taking a jam-break to finish this stuff up.
I always love seeing more magical girl games from you! Love that there's always a continuing storyline and it's great to see you try out different types of game mechanics!
Thanks so much! I'm glad you are enjoying my continuing series and it's many gameplay shifts. I bit off a little more than I could chew this time... I don't recommend making a fighting game for a game jam, unless you have a lot more time than I did! XD
Hoping to expand this in the near future, we'll see if I can find the time!
I'm curious, what engine did you build this in? Or are you coding it from scratch? I've never thought about making a fighting game, so I wouldn't even know where to start! <3
I make my games in Construct 3! I built this fighting game setup myself in C3, though it's pretty rough around the edges currently. Each character is more or less just a "skin" for now, until I get the time to really flesh it out and add things like unique character moves.